The Premise: According to Mark Nichol, there are thirty-three genres of fiction literature. Our goal is to publish five short stories in each genre. The end result will be an anthology with a total of one hundred sixty-five short stories.
The Challenge: Choose a genre and write a short story, being careful to meet the requirements of each genre prompt. Stories that do not fit the prompt will be rejected. If you wish, you may write more than one story. You may choose just one genre, or several genres. You may write several stories in a particular genre... You choose!
The Charity This Anthology Will Serve: Doctors Without Borders. 100% of the proceeds from book sales will be donated annually to the charity.
The Reward: The Top five stories in each genre will be published in the anthology, and writers will receive an award (suitable for displaying on a mantle or bookshelf) for their 1st place ranking. Certificates of Achievement will be awarded to 2nd, 3rd, 4th, and 5th place stories. All published contributors will receive a 50% discount on the purchase of a single copy of the anthology. Additional copies may be purchased from The Grey Wolfe Website, from Amazon.com, and at The Grey Wolfe Scriptorium bookshop in Clawson, Michigan. Books are not shipped to locations outside of the USA.
The Rules: Writers may submit up to five stories in each genre. The top five stories in each genre will be published in the anthology. All decisions regarding publication made by the Grey Wolfe Publishing editorial staff are final, and non-negotiable. Writers will be notified via email regarding the status of their submissions on or before March 30, 2019.
Who Can Submit: Writers world-wide who are sixteen years or older may contribute to this anthology. All contributors must have a USA postal address and an email address associated with their submission.
Minimum Word Count: 2,000 words. Stories with fewer than 2,000 words will be rejected.
Maximum Word Count: 10,000 words. Stories with more than 10,000 words will be rejected.
Submission Deadline: December 31, 2018, Midnight, EST
Forbidden Subject Matter: Only Fictional Short Stories will be accepted. Poetry, Essay, and all Non-Fiction submissions will be rejected. The "F" word; The "C" word; Explicit sex; Graphic violence against women, children, and animals (unless it is specific to the story, such as a wartime epic) discovered in anysubmission will reject that submission.
Language and Format: All stories must be submitted in English. File formats must be DOC, DOCX, ODT, or PDF. Standard fonts are preferred, fancy fonts will delay the selection and editorial process. Submissions must be double-spaced. Each story must be submitted separately. Multiple files in a single submission will reject all of the files in that submission. Submissions from countries outside the USA will be accepted if they meet all of the rules, language and format criteria.
Anthology Delivery: The expected press date of this anthology is June 30, 2019. Progress and delays will be posted to our Facebook page. Phone calls will not be returned regarding this anthology. Email correspondence only, please. All submissions must be associated with a USA shipping address. Copies of the anthology will not be shipped outside of the USA to contributors or buyers. The anthology will also be available for purchase at The Grey Wolfe Scriptorium in Clawson, Michigan.
The Genres & Prompts
Adventure fiction: stories in which characters are involved in dangerous and/or exhilarating exploits.
Your main character is the leader of a random group of apocalypse survivors who must now forage for food.
Allegory: a story using symbolism to express truths about the human condition.
Your character wakes up covered with strange tattoos and can't remember how he/she got them.
Bildungsroman: a story detailing the emotional and moral growth of a character.
Two adopted twin sisters embark on a journey to find their birth father, only to find that he's been close to them all along.
Black comedy: a story in which the humor derives from the misfortunes and/or reproachable behavior of characters.
Your main character discovers a long-lost sibling who is down on their luck.
Comedy: a story with elements and situations intended to amuse.
"What's that smell?"
Comedy-drama: a story with both humorous and serious elements.
Your character is talked into going to their romantic interest's mother's dance recital, and their romantic interest doesn't show up.
Comedy of errors (farce): a story involving energetic action revolving around humorous predicaments and coincidences.
"I'll need to speak to at least three of your ex-significant others to check your references before I'll go on a date with you."
Comedy of manners: a story that mocks class pretensions and/or prejudices.
Two writers discover they've written the exact same text, word for word, 1,000 miles apart from each other.
Crime fiction: stories based on the commission and/or investigation of wrongdoing.
Write about a scenario where a character does something terrible and gets away with it completely.
Detective fiction: stories in which the protagonist investigates a crime.
The young girl was maybe five or six, but there was something about her that chilled me to the bone.
Epic: originally a long poem celebrating the exploits of a factual or fictitious hero, but now applied to prose works on the same theme as well.
A secondary character stumbles upon a talking blade, and they begin behaving suspiciously.
Epistolary fiction: stories constructed as a series of letters exchanged between characters.
A group of high school friends cross paths ten years after graduation to catch up, only to learn that one in their midst has developed special, superhuman powers.
Fantasy fiction: stories involving imaginary beings in the real world or in an alternate reality and assuming suspension of disbelief about magic and/or supernatural powers.
The woman swung her scythe with the steady clockwork motion of a pendulum.
Fictional autobiography: a story purporting to be a first-person account of someone’s life.
Write a story about a father and son reuniting for the first time in twenty years. Why did they go so long without talking? What finally brought them together?
Fictional biography: a story structured to resemble a factual life story.
He flicked the stub of his cigarette onto the pile of ________ and walked away without a second look.
Gothic fiction: stories often taking place in an isolated setting and involving strange and/or perilous happenings.
When he looked around, he froze. He'd been here before. This was the same place where he kept getting stuck in his dreams. Would he be able to find his way out in waking life?
Horror fiction: stories incorporating supernatural and/or inexplicable elements and intended to arouse fear and dread.
Your protagonist awoke from a nightmare to find an object from his/her dream laying on the pillow.
Melodrama: a story that emphasizes action over characterization and features exaggeratedly dramatic plot elements.
A character in your story becomes aware that they are in a story.
Mystery fiction: stories that detail the solution of a crime or other wrongdoing.
Your character has always thought of their parents in a certain way, but lately, they're doing something unusual that charges your character's opinion of them.
Pastiche: a story that imitates one or more established works, or consists of episodes of such works.
A child draws scenes that end up happening exactly as he/she draws them. His/her parents try to understand what is happening. (You must include the title and author of the work you are imitating).
Picaresque: an episodically structured story featuring a rogue or an antihero as the protagonist.
"I have been many things: a pawn, a dancer, a master of the blade; but none of these in the way you might think, and none of them for less than a moment."
Parody: a story mocking the pretensions or weaknesses of a particular author, style, or genre.
Your main character has a change of heart and partners up with your antagonist, joining their evil organization and proving a much more capable evil overlord than your antagonist could ever hope to be.
Romance: a love story.
Your main character is contemplating suicide until a stranger stops him/her.
Romantic comedy: a lighthearted story detailing a romance and its complications.
He counted his register drawer again. How could he be short $2,500?
Romp: a boisterously comical tale.
"Again, try again. Concentrate now, it will not come easily."
Satire: a story that pokes fun at human shortcomings such as arrogance, greed, and vanity.
An escaped convict leaves behind evidence of his innocence for the search party to fine.
Science fiction: stories focusing on how science and technology affect individuals and civilizations.
Your main character wakes up in the trunk of a car, their head throbbing.
Screwball comedy: a fast-paced story involving improbable situations and antics from which the humor derives.
Your main character has just come face-to-face with their worst enemy, and they are monologuing.
Swashbuckler: an adventure story in which the hero accomplishes great feats to aid a noble cause.
Two giant fingers reach down and pluck your main character away from what they were just doing, and unceremoniously deposits them on a pirate ship.
Thriller: a dramatic story punctuated with action, adventure, and suspense.
Your characters are trapped in a structure that constantly shifts and changes. How do they find their way out?
Tragedy: a story with a catastrophic and/or unfortunate outcome.
Your main character's boat is sinking in the middle of the ocean and he/she only has one hour to make a raft from parts of the vessel.
Tragic comedy: a story with both humorous and heartbreaking aspects.
She glared at the thick bracelet on her bicep. Why did her parents make such a big deal about never taking it off? It was heavy and not even stylish. She found the clasp and fiddled with it for a moment. Surely her parents were exaggerating about all the awful things that would happen to her if she ever took it off.
Travelogue: a story with a plot centering on a significant amount of travel.
Your main character finds himself/herself in the video game they were playing.